"Reaction [beta]"

Hohokum 11 Jun 2014

Ricky Haggett and Richard Hogg reveal how they created the whimsical, colourful universe of Hohokum - a non-linear videogame with few set objectives and few conventional videogame features (there's no score, time limit or tutorial, for example):

Next article: All by myself
Previous article: The Personal Space Dress

Bookmark this page

Add this page to your list of social bookmarks.

Trackbacks

To create a TrackBack to this entry simply append ping/ to the permalink URL for this page.

Send page to a friend

Enter your email address to subscribe to our free newsletter.
Your email address will never be sold or given out to anybody.